4-13-20 Blog post
- Juan Ramos
- Apr 14, 2020
- 1 min read
A little late on the post, all things considering, but this week we should be able to get a good bit done. We want to fine tune the movement of the game and characters this week. as well as have the world consistently move in one directions so that the area does not get too repetitive and we feel like this will add difficulty. We also would like to add more player options this week as well. Other than that we were considering adding a second cop that spawns after a certain amount of time, as well as just adding more polish over all. We have not encountered too many issues up to this point, other then unity itself causes some problems. For example Juan's does not show the actual navmesh even though it is baked but it will show up on Jordan's and Steven's. The built in unity collaboration tool is also a bit clunky but we are doing the best we can with it.
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